Вопрос школьника
Game. Помоги Великому Фидо поймать знаменитого похитителя писем Мога.
Rules — Правила
1. Play in pairs.
Ответ от учителя
2. One player will be Fido, the other player will be Mogo.
3. Fido’s goal is to catch Mogo before he can escape with the stolen letters.
4. Mogo’s goal is to avoid being caught by Fido and escape with the stolen letters.
5. The game is played in a designated area, such as a playground or park.
6. Fido starts the game by counting to 10 while Mogo runs away and hides.
7. Once Fido finishes counting, he must search for Mogo.
8. If Fido sees Mogo, he must shout «Stop, Mogo!» and try to catch him.
9. If Mogo is caught, the game is over and Fido wins.
10. If Mogo manages to escape with the stolen letters, he wins.
To make the game more challenging, you can add obstacles or boundaries to the playing area. You can also set a time limit for the game, and whoever has the most points at the end of the time limit wins. Points can be awarded for catching Mogo or for successfully escaping with the stolen letters.
Overall, Game. Pomogi Velikomu Fido poymat’ znamenitogo pokhititelya pisem Moga is a fun and exciting game that requires strategy, speed, and teamwork. It’s a great way to get some exercise and have fun with friends or family.